Week in Review: Impossible English Went Live
108 commits and most of them went into Impossible English, which started as a silly idea and ended the week as a proper game with XP, analytics, audio, and far too much polish.
108 commits and most of them went into Impossible English, which started as a silly idea and ended the week as a proper game with XP, analytics, audio, and far too much polish.
108 commits and a more pedagogical kind of progress: the first article module landed, word-order exercises got grammar-coloured tiles, and I finally stopped the sound effects from shouting at people.
112 commits split between shipping a full Subject-Verb Agreement module on english-exercises.org and cleaning up the sort of UX issues that quietly make people bounce.
140 commits, mostly on the boring but necessary layer between features and actual usability: progress tracking across grammar hubs, a cleaner teacher workspace, and Scribe flows that make more sense.
119 commits across Firstly Academy and english-exercises.org, mostly spent removing friction: Fluency Gym got a cleaner flow, anonymous progress stopped leaking into the database, and I finally admitted sign-in was not ready yet.